This is my personal blog, I use it to post my guides/walkthroughs/etc for Red Stone Online

Tuesday, May 12, 2020

May 2020 Update (COMPLETE Guide)

 TABLE OF CONTENTS
I: Status Condition Rework
II: PvE & PvP Skill Changes (Split into PvE and PvP sections)
III: Batch Disassembly of Unique Items/Magic Ink/Nephon Creatures
IV: Siege War Rework
V: New PvP Weapons (Crow/Cheyenne)
VI: Smelting
VII: New Sub Quest (walkthrough soon)
VIII: EoC Ranking System
IX: New Nephon Creatures
X: New Prefixes + Changes to 3 Prefixes
XI: Misc


I: Status Condition Rework:

-Resistance values will determine if you get a status condition or not
-Level differences will alter the chance of getting a status condition or not
-The formulas used to determine status condition resistance will be changed
-Duration of a status condition is determined by ones resistance 
-Duration and effects of status conditions caused by skills will be changed
-Item options that cause status conditions will be removed/changed
 -Attribute damage will no longer cause status conditions

Types of Status Conditions:
Crowd Control:
CC- Inaction/Action Control:
CC- Action Control:
Curse:
 Debuff:
Buff/Debuff Icons:


II: PvE & PvP Skill Changes
PVE SKILL CHANGES
Squire
War Cry- Immobilize effect will be removed.
War Hoof- Immobilize effect will be removed.
Twirling Protector- Immobilize effect will be removed.
Whirlwind Protector- Immobilize effect will be removed.
War Cry
War Hoof
Twirling Protector
Whirlwind Protector


Warrior
Drastic Spin- Target shield block rate ignore effect and blocking ignore rate increase effect will be added, skill name will be changed to Spin Thrusting, duration and cooltime will be added.
Offense Breaker- Immunity to status effect will be added, skill name will be changed to Weapon Defender.

Spin Thrusting
Weapon Defender


Magician
Bindings of the Earth- Enemy ‘cannot move duration’ will be changed, skill name will be changed
 to Rock Bounding.
Amplified Gravity- Enemy movement speed decrease value and duration will be changed, 
skill name will be changed to Gravity Amplifying.
Earthquake- Cooltime will be added, paralysis rate and duration will be changed.
Earthquake- The skill will be changed to be able to use at the destination.
Touch of Petrification- stone duration and maximum duration will be added, skill name 
will be changed to Stone Touch.

Rock Bounding
Gravity Amplifying
Earthquake
Stone Touch


Werewolf
Hydrophobia- Enemy confusion activation chance and enemy confusion duration will be changed.
Lunatic Howling- Enemy confusion rate, confusion rate maximum activation and

 enemy confusion duration will be changed.
Eye of the Beast- skill tooltip will be changed, Immobilize effect will be removed.
Full Moon- Enemy movement speed decrease/attack speed decrease value will be changed.
Full Moon- Enemy block rate decrease effect will be added.
Lunatic Roar- Enemy confusion rate, enemy confusion duration and enemy stun rate will be changed.
Lunatic Roar- Confusion rate maximum activation chance and stun rate maximum activation 
chance will be added.
Overflow Moon- Movement speed decrease value and attack speed decrease value will be changed.
Overflow Moon- Enemy block rate decrease effect will be added.

Hydrophobia
Lunatic Howling
Eye of the Beast
Full Moon
Lunatic Roar
Overflow Moon


Princess
Fry slap on the cheek- Immobilize effect will be added,
  skill name will be changed to Fist and Chips.
Fatness- Paralysis effect will be removed. 
Giant Growth- Paralysis effect will be removed.

Fist and Chips
Fatness
 Giant Growth


Little Witch
Star Release- Movement Speed Decrease value and
  Decrease Duration will be changed. 
Ultra Nova- Attack/Defense Decrease Maximum value will be added. 
Ultra Nova- Accuracy Decrease Maximum value will be added. 
Ultra Nova- Attack/Movement Speed Decrease Maximum value will be added. 
Release Asterion- Movement Speed Decrease value and
   Decrease Duration will be changed. 
Ultra Supernova- Attack/Defense Decrease Maximum value will be added. 
Ultra Supernova- Accuracy Decrease Maximum value will be added. 
Ultra Supernova- Attack/Movement Speed Decrease,
  all Magic Resistance Decrease Maximum value will be added. 
Fire of Love- Used CP will be removed. 
Florence Special- Temptation/Confusion Activation Chance and
  Lasting Duration will be changed. 
Florence's Special Edition- Temptation/Confusion Activation Chance and
  Lasting Duration will be changed. 
Florence's Special Edition- Immobilize effect will be added,
  tooltip will be changed. 
Grim Scream- Paralysis effect will be removed,
  Movement Speed Decrease Rate Maximum value will be applied. 
Grim Scream- Movement Speed Decrease Maximum value will be applied
   and the Movement Speed Decrease Duration will be changed. 
Magical Drawing- Activation Chance will be changed, cooltime will be added. 
Magic Box- the skill will be changed so that it cannot be used in the duel field. 
Mystic Box- the skill will be changed so that it cannot be used in the duel field. 
Rabbit Rush- Enemy cannot Move Lasting Duration will be changed,
  cooltime will be added.
 
Star Release
Ultra Nova
Rabbit Rush
Release Asterion
Ultra Supernova
Fire of Love
Florence Special
Magical Drawing
Magic Box
Mystic Box


Opticalist
Radiation- Defense Decrease Percentage effect will be changed and
  the Limit value will be applied.
Cracking- Attack Decrease Percentage effect will be changed and
  the Limit value will be applied.
Dullness- Movement Speed Decrease/Attack Speed Decrease Limit value will be added,
  the skill name will be changed to Habituation.


Radiation
Cracking
Habituation


Tamer
Frighten-
Enemy Flee Rate will be removed.


Frighten


Summoner
Magical Flute- Sleep, paralysis, and confusion effect rate will be removed.
Earth Tremor- Immobilize effect will be removed.
Hedger Hedging- Cannot move duration will be changed.
Water Drop Explosion- Freeze effect will be changed to cold effect.
Gail Punch- Paralysis effect will be removed.
Baycum Point- Enemy movement speed decrease value will be changed.
Water Drop Force- Freeze effect will be changed to cold effect.
Corrosive Swamp- Lasting duration, movement speed decrease value and 
defense decrease value will be changed.

Magical Flute
Earth Tremor
Hedger Hedging
Water Drop Explosion
Gail Punch
Baycum Point
Water Drop Force
Corrosive Swamp


Thief
Mousetrap- Movement Speed Decrease effect will be added.
Ankle Trap- Cannot Move effect will be changed and
Immobilize Duration will be changed.
Amputation Trap- Movement Speed Decrease effect will be changed and 
Immobilize Duration will be changed.

Mousetrap
Ankle Trap
Amputation Trap


Monk
Elbow Strike- Enemy Dodge Rate Decrease Maximum value will be added.
Rapid Striking- tooltip will be fixed and Paralysis effect will be removed.
Sweeping Kick- Paralysis effect and locked distance will be removed, 

Cannot Move Rate and Cannot Move Duration will be changed.
Weak Rapid Striking- tooltip will be fixed and Paralysis effect will be removed.
Jaw Blow- Enemy Dodge Rate Decrease Maximum value will be added.
Hook Kick- Immobilize effect will be removed.

Elbow Strike
Rapid Striking
Sweeping Kick
Weak Rapid Striking
Jaw Blow
Hook Kick


Maid
Dust Sweep Up- Confusion Rate and Confusion Lasting Duration will be changed, skill name will be changed to Sweep Up Dust.
Chaotic Cleaning- Immobilization Chance is changed, Maximum value is applied.
Mess Up- Knockback Rate and Knockback Distance, 
Movement Speed Decrease value will be changed, and Movement Speed Decrease Maximum value is applied
Extreme Broom Rush- Immobilize effect and Cooltime will be added.
Cleaning during Chaos- Immobilization Chance value is changed, Maximum value is applied.
Ultimate Broom Rush- Immobilize effect and Cooltime will be added.
Punishment for Disturbing Cleaning- Immobilize effect will be removed, 
skill name will be changed to Punishment for Interfering with the Cleaning.

Sweep Up Dust
Chaotic Cleaning
Mess Up
Extreme Broom Rush
Cleaning During Chaos
Ultimate Broom Rush
Punishment for Interfering with the Cleaning


Demon Sorceress
Magical Forcefield : Shackle- Movement Speed Decrease value is changed, 
Maximum value will be changed, skill name will be changed to Spell Field: Shackles
Disk of Extinction- Attack Speed Decrease value and Attack Speed Decrease Duration, 
Maximum Limit value will be changed.
Black Lightning- Immobilize effect will be added.
Discus of Destruction- Attack Speed Decrease value and Attack Speed Decrease Duration, 
Maximum Limit value will be changed.

Spell Field: Shackles
Disk of Extinction
Black Lightning
Discus of Destruction


Musketeer
Knee-Capping- Movement Speed Decrease effect is changed to Cannot Move effect, 
skill name will be changed to Kneecapping.
Peel-Off- Buff Removed Activation Chance is changed, Ignore Block effect will be added, 
skill name will be changed to Peel Off.
Acrobatic Gunner- Immobilize effect and Cooltime will be added.
Paramount Focus- Block Penetration Rate effect will be added.

Kneecapping
Peel Off
Acrobatic Gunner
Paramount Focus


Alchemist
Vital Transfer- All Status Condition Recovery effect will be added.

Vital Transfer


Priest
Repentance- Cooltime will be added.

Repentance


Fallen Angel
Healing- Instant Heal attribute will be added, HP Recovery Value will be changed.
T
elekinesis- Immobilize effect will be removed.

Hold Human- Immobilize Duration will be decreased,
Range and Immobilize Limit Duration will be added.
Hold Monster- Immobilize Duration will be decreased,
Range and Immobilize Limit Duration will be added.
Judgment Day- All Status Condition Recovery effect will be removed.
Hammer of the Heavens- Immobilize effect will be removed,

skill name will be changed Heavenly Pressing.

Pressing Repent- Immobilize effect will be removed,
skill name will be changed to Repent Pressing.
Doomsday- All Status Condition Recovery effect will be removed.

Healing

Telekinesis
Hold Human
Hold Monster
Judgement Day
Heavenly Pressing
Repent Pressing
Doomsday


Magic Archer

Bone Squisher- Immobilize effect will be removed, tooltip will be changed,
skill name will be changed to Bone Squasher.
Bone Crusher- Immobilize effect will be removed, tooltip will be changed.
Waterfall- Freeze effect will be changed to Cold effect.
Startling Shot- Weapon Break effect will be removed,
skill name will be changed to Startling Liner.

Bone Squasher
Bone Crusher
Waterfall
Startling Liner


Magic Lancer

Elemental Force-
Freeze effect will be changed to Cold effect,

skill name will be changed to Fire and Ice
Fire And Ice: Double Edged- Freeze effect will be changed to Cold effect.
Rapid Fang- Immobilize effect will be removed.
Ground Shaker- Cooltime will be added.
Illusive Spear- Accuracy/Evade Rate Decrease Lasting Duration will be changed.

Fire and Ice
 Fire and Ice: Double Edged
Rapid Fang
Ground Shaker
Illusive Spear


Necromancer
Blind- Duration and Activation Chance, Cast frequency will be changed.
Slumber- Duration and Target’s HP limit value, Range will be changed,
skill name will be changed to Sleep.
Lower Accuracy- Duration will be changed.
Lower Might- Attack/Defense/Movement Speed/Attack Speed Decrease value will be changed,
Cooltime will be added.
Lower Level- Duration and Activation Chance will be changed.
Blood Drain- Duration and Activation Chance, Amount of blood donation value will be changed,
Cooltime will be added, skill name will be changed to Bloodsucking.
Hwabyeong- Activation Chance and Limit Duration will be changed, Cannot Move effect
and cooltime will be added.

Blind
Sleep
Lower Accuracy
Lower Might
Lower Level
Bloodsucking
Hwabyeong


Demon
Hell Prison- Cooltime will be changed.
Worm Bite- Activation Chance and Duration will be changed.
Spider Web- Duration and Cooltime, Simultaneous installation Limit count will be changed.
Spider Mesh- Duration and Cooltime, Simultaneous installation Limit count will be changed.
Arachnophobia- Movement Speed Decrease value and Duration,
Cooltime will be changed.
Diffusion Acid- Blind/Confusion Duration and
Blind/Confusion/Immobilization Chance will be changed.
Deep Sorrow- Activation Chance and movement/Attack Speed Decrease rate,
Decrease Duration will be changed,
Maximum value will be added.
Deep Depression- Activation Chance and movement/Attack Speed Decrease rate,
Decrease Duration will be changed,
Maximum value will be added.
Deadly Nightmare- Sleep Rate and Sleep Duration will be changed.
Requiem- Recovery Rate Decrease Activation Chance and Cast frequency value will be changed,
skill name will be changed to unfair contract.
Unfair Covenant- Activation Chance and Final Defense Decrease percentage value will be changed.

Hell Prison
Worm Bite
Spider Web
Spider Mesh
Arachnophobia
Diffusion Acid
Deep Sorrow
Deep Depression
Deadly Nightmare
Requiem
Unfair Covenant


Spiritualist
Typhoon Slash- Immobilize effect will be removed, tooltip will be changed.
Limitless Typhoon Slash- Immobilize effect will be removed, tooltip will be changed.
Binding Power- Activation Chance and Duration will be changed.
Advent- Duration will be changed, it will be changed to be available to use in duel field.
Soul Banishment- Flee Duration will be changed.
Soul Extraction- Flee Duration will be changed.
Soul Transition- Soul conversion Activation Chance will be changed.
Cooltime will be added, skill name will be changed to Soul Change.

Typhoon Slash
Limitless Typhoon Slash
Binding Power
Advent
Soul Banishment
Soul Extraction
Soul Change


Champion (same changes as PvP)
Snake Illusion- Range will be changed, cooltime will be added.
Snake Specter- Immobilize effect will be removed, Cannot Move effect
and cooltime will be added.
Bear Blow- Knockback Rate and Movement Speed Decrease Duration will be changed,
Cooltime will be added.
Bear Stroke- Knockback Rate will be changed,
Movement Speed Decrease effect will be removed,

Immobilize Activation Chance and Immobilize Duration will be changed,
Cooltime will be added.

Puma Acceleration- Cooltime will be added.
Puma Leap- Cooltime will be added, skill name will be changed to Puma Destination.
Bull’s Rush- Cooltime will be added.

Snake Illusion
Snake Specter
Bear Blow
Bear Stroke
Puma Acceleration
Puma Destination
Bull's Rush


PVP SKILL CHANGES

Squire
War Cry- Immobilize effect will be removed.
War Hoof- Immobilize effect will be removed.
Twirling Protector- Immobilize effect will be removed.
Whirlwind Protector- Immobilize effect will be removed.
Rush of Steel- Cooltime will be added, skill name will be changed to Tank Rush.
Gushing Tank- Cooltime will be added, skill name will be changed to Tank Gush.
Final Charging- Cooltime will be added.
Ultimate Charging- Cooltime will be added.
Glimmering Shield- Immobilize effect will be removed.
Vision Protective Goggle- Duration and damage reduction value will be changed,
 cooltime will be added, skill name will be changed to Dueling.
Mettle Dueling- Duration and damage reduction value will be changed, cooltime will be added.
Shield of Bitterness- Maximum value of immobilize effect and maximum duration will be added,  Cooltime will be added, and skill name will be changed to Bitter Shield.

War Cry
War Hoof
Twirling Protector
Whirlwind Protector
Tank Rush
Tank Gush
Final Charging
Ultimate Charging
Glimmering Shield
Dueling
Mettle Dueling
Bitter Shield


Warrior
Spin Thrusting- Target shield block rate ignore effect, blocking ignore rate increase effect will be added, and Duration and cooltime will be added.
Weapon Defender- Immunity to status effect will be added.
Illusive Leap- Cooltime will be added, skill name will be changed to Altering Hitter.
Altering Striker- Cooltime will be added.
Leap- Cooltime will be added, skill name will be changed to Jump.
Leaping Attack- Cooltime will be added, skill name will be changed to Jump Attack

Spin Thrusting
Weapon Defender
Altering Hitter
Altering Striker
Jump
Jump Attack


Magician
Teleportation- Cooltime will be added.
Earth Hill- (Heal) Cooltime will be added.
Earthquake- Cooltime will be added, paralysis rate and duration will be changed, and the skill will be changed to be able to use at the destination.
Amplified Gravity- Enemy movement speed decrease value and duration will be changed, 
cooltime will be added, skill name will be changed to Gravity Amplifying.
Touch of Petrification-
Stone duration and maximum duration, cooltime will be added,

skill name will be changed to Stone Touch.
Bindings of the Earth-
Cooltime will be added, skill name will be changed to Rock Bounding.

Teleportation
Earth Hill (Heal)
Gravity Amplifying
Earthquake
Stone Touch
Rock Bounding


Werewolf
Hydrophobia- Cooltime will be added, it will be changed to enemy immobilize duration effect.
Eye of the Beast- Enemy confusion rate, confusion rate maximum activation chance, enemy confusion duration will be changed, skill tooltip will be changed, and immobilize effect removed.
Full Moon- Enemy movement speed decrease/attack speed decrease value will be changed and enemy block rate decrease effect will be added.
Lunatic Roar- Enemy confusion rate, enemy confusion duration, enemy stun rate will be changed, confusion rate maximum activation chance and stun rate maximum activation chance will be added.
Overflow Moon- Movement speed decrease value and attack speed decrease value will be changed, and enemy block rate decrease effect will be added.
Flash Tackle- Cooltime will be added.

Hydrophobia
Lunatic Howling
Eye of the Beast
Full Moon
Lunatic Roar
Overflow Moon
Flash Tackle


Princess
Fatness- Paralysis effect will be removed.
Giant Growth- Paralysis effect will be removed.
Weapon Changer- the skill will be changed so that it cannot be used in
  the duel field
Transform into Special Weaponry- the skill will be changed so that it cannot be used in the duel field.
Prattler- sleep effect will be removed, skill name will be changed to Talkative.
Fry slap on the cheek- Immobilize effect will be added, cooltime will be added, skill name will be changed to Fist and Chips.
Potion Presentation- Cooltime will be added.
Throwing medicine- Cooltime will be added,
  skill name will be changed to Healing Medicine Presentation.
Spreading candy- Cooltime will be added,
  skill name will be changed to Scatter Candy.
Queen of Chattering- sleep effect will be removed,
  skill name will be changed to Jabber Queen.
Throw Instant Potions- Cooltime will be added,
  skill name will be changed to Immediate Effect Potion Presentation.
Vision - Goliath Slayer- the skill will be changed so that it cannot be used in the duel field.

Fatness
Giant Growth
Weapon Changer
Transform into Special Weaponry
Talkative
Fist and Chips
Potion Presentation
Healing Medicine Presentation
Scatter Candy
Queen of Chattering
Immediate Effect Potion Presentation
Vision - Goliath Slayer
Skill Description: Throw a Whirlwind causing Rock. Enemies that are hit will group towards the center
Skill Effect: Enemies that are hit by Defense Ignore value 10% Increase Area Attack group
towards the center.
Changes: Skill usage standard cooltime has been applied. (10s)


Little Witch
Star Release- Movement Speed Decrease value and decrease Duration will be changed.
Ultra Nova- Attack/Defense Decrease Maximum value will be added, accuracy Decrease Maximum value will be added, and attack/Movement Speed Decrease Maximum value will be added.
Release Asterion- Movement Speed Decrease value and
  Decrease Duration will be changed.
Ultra Supernova- Attack/Defense Decrease Maximum value will be added, Accuracy Decrease Maximum value will be added, Attack/Movement Speed Decrease,
  all Magic Resistance Decrease Maximum value will be added.
Fire of Love- Used CP will be removed.
Florence Special- Temptation/Confusion Activation Chance and
   Lasting Duration will be changed.
Florence Special Edition- Temptation/Confusion Activation Chance,
  Lasting Duration will be changed, and Immobilize effect will be added and tooltip will be changed.
Grim Scream- Paralysis effect will be deleted,
   the Movement Speed Decrease Rate Maximum value will be applied, and Movement Speed Decrease Maximum value will be applied and
  the Movement Speed Decrease Duration will be changed.
Magical Drawing- Activation Chance will be changed and cooltime will be added.
Magic Box- the skill will be changed so that it cannot be used in the duel field.
Mystic Box- the skill will be changed so that it cannot be used in the duel field.
Rose Garden- Damage returned value will be changed.
Dance Along- Activation Chance and Dancing Lasting Duration will be changed and
  cooltime will be added.
Rabbit Rush-
Enemy Cannot Move Lasting Duration will be changed and

  cooltime will be added.
Big Service- Cooltime will be added.

Star Release
Ultra Nova
Release Asterion
Ultra Supernova
Fire of Love
Florence Special
Magical Drawing
Magic Box
Mystic Box
Rose Garden
Dance Along
Rabbit Rush
Big Service


Opticalist
Beam diffusion- Cooltime and Knockback effect will be added.
Time Control- Cooltime and Lasting Duration will be changed.
Triple Clutch- Knockback Rate and Knockback Distance will be changed and
   cooltime will be added.
Radiation- Defense Decrease percentage effect will be changed,
  Evade Rate Decrease value will be changed, and Limit value will be applied.
Cracking- Attack Decrease percentage effect will be changed and Limit value will be applied.
Dullness- Movement Speed Decrease effect will be changed and
  attack Speed Decrease value will be changed and cooltime will be added.
Beam diffusion- (awakened) Knockback effect and cooltime will be added and
  Movement Speed Decrease value will be changed.
Dominator of Time- Cooltime and Lasting Duration will be changed.

Beam Diffusion
Time Control
Triple Clutch
Radiation
Cracking
Habituation
Beam Diffusion (awakened)
Dominator of Time



Beastman
Extro Cutoff- Movement Speed Decrease value and
  Movement Speed Decrease Duration will be changed.
Launching Illusion Harpoon- Range and attribute will be changed,
  Drag Minimum Range will be removed and cooltime will be added.
Magical Doppelganger- Cooltime will be added,
  Doppelganger Lasting Duration will be changed.
Phantasm Evasion- Activation Chance and Dummy Lasting Duration will be changed.
Shadow Curtain- Activation Chance will be changed.
Swift Tumbling- Range will be changed, cooltime will be added.
Aerial Rotation- Knockback Distance and Knockback Rate will be changed and
  cooltime will be added.
Phantasm Avoid- Activation Chance and Dummy Lasting Duration will be changed.

Extro Cutoff
Launching Illusion Harpoon
Magical Doppelganger
Phantasm Evasion
Shadow Curtain
Swift Tumbling
Aerial Rotation
Phantasm Avoid


Tamer
Frighten- Enemy Flee Rate will be removed.
Mend- Cooltime will be added.

Frighten
Mend


Summoner
Hedger Hedging- Cannot move duration will be changed and cooltime will be added.
Corrosive Swamp- Lasting duration, movement speed decrease value and 
defense decrease value will be changed.
Magical Flute- Sleep, paralysis, and confusion effect rate will be removed.
Earth Tremor- Immobilize effect will be removed.
Water Drop Explosion- Freeze effect will be changed to cold effect.
Gail Punch- Paralysis effect will be removed.
Baycum Point- Enemy Movement Speed Decrease value will be changed.
Water Drop Force- Freeze effect will be changed to cold effect.

Hedger Hedging
Corrosive Swamp
Magical Flute
Earth Tremor
Water Drop Explosion
Gail Punch
Baycum Point
Water Drop Force


Thief
Poison Neutralization- Cooltime will be added and skill name will be changed to Detoxify.
Mousetrap- Movement Speed Decrease effect will be added.
Ankle Trap- Cannot Move effect will be added and Immobilize Duration will be changed.
Amputation Trap- Movement Speed Decrease effect will be added and 
Immobilize Duration will be changed.

Detoxify
Mousetrap
Ankle Trap
Amputation Trap


Monk
Elbow Strike- Enemy Dodge Rate Decrease Maximum value will be added.
Rapid Striking- tooltip will be fixed and Paralysis effect will be removed.
Weak Rapid Striking- tooltip will be fixed and Paralysis effect will be removed.
Jaw Blow- Enemy Dodge Rate Decrease Maximum value will be added.
Hook Kick- Immobilize effect will be removed.
Avoidance- Activation Chance Maximum value will be changed and 
skill name will be changed to Dodge.
Side Step- Invulnerability Lasting Duration and Activation Chance will be changed, 
skill name will be changed to Side Step Dodge.
Seize- Invulnerability Lasting Duration and Activation Chance will be changed, 
skill name will be changed to Catch.
Illusions- Cooltime will be changed, skill name will be changed to Mirror Image.
Flying Strike- Cooltime will be added.
Flowing Hit- Blocking ignore Rate effect will be added.
Sweeping Kick- Paralysis effect and fixed distance will be removed, 
Cannot Move Rate and Cannot Move Duration will be changed.
Sonic Kick- Drag effect will be removed.

Elbow Strike

Rapid Striking
Weak Rapid Striking
Jaw Blow
Hook Kick
Dodge
Side Step Dodge
Catch
Mirror Image
Flying Strike
Flowing Hit
Sweeping Kick
Sonic Kick


Maid
Sweep Up Dust- Confusion effect and Immobilize effect changed, 
Cooltime will be added.
Chaotic Cleaning- Immobilization Chance is changed, Maximum value is applied.
Mess Up- Knockback Rate and Knockback Distance, 
Movement Speed Decrease value will be changed, Movement Speed Decrease Maximum value is applied.
Extreme Broom Rush- Immobilize effect and Cooltime will be added.
Cleaning during Chaos- Immobilization Chance value is changed, 
Maximum value is applied.
Ultimate Broom Rush- Immobilize effect and Cooltime will be added.
Punishment for Interfering with the Cleaning- Immobilize effect will be removed.
Broom Charge- Cooltime will be added, 
skill name will be changed to Broomstick Attack.
Save My Master- Activation Chance and Evade Lasting Duration will be changed.
Broomstick Advance- Cooltime will be added.

Sweep Up Dust
Chaotic Cleaning
Mess Up
Extreme Broom Rush
Cleaning during Chaos
Ultimate Broom Rush
Punishment Interfering with the Cleaning
Broomstick Attack
Save My Master
Broomstick Advance


Demon Sorceress
Disk of Extinction- Attack Speed Decrease value Attack Speed Decrease Duration, 
Maximum Limit value will be changed.
Discus of Destruction- Attack Speed Decrease value, Attack Speed Decrease Duration, 
Maximum Limit value will be changed.
Spell Field : Shackles- Hit Area Maximum value is added, 
Movement Speed Decrease value and Maximum value will be changed.
Dust Devil- Hit Area Maximum value is added, Cooltime will be changed.
Phase Mutation- Activation Chance will be changed, 
skill name will be changed to Phase Shift.
Black Lightning- Hit Area Maximum value and Immobilize effect is added, 
Cooltime will be changed.
Storm Devil- Hit Area Maximum value is added, Cooltime will be changed.

Disk of Extinction
Discus of Destruction
Spell Field :  Shackles
Dust Devil
Phase Shift
Black Lightning
Storm Devil


Musketeer
Kneecapping- Movement Speed Decrease effect is changed to Cannot Move effect, 
Cooltime will be added.
Peel Off- Buff Removed Activation Chance is Changed, Ignore Block effect and 
Cooltime will be added.
Hefty Oppress- Cooltime will be added.
Acrobatic Gunner- Immobilize effect and Cooltime will be added.
Paramount Focus- Block Penetration Rate effect will be added.

Kneecapping
Peel Off
Hefty Oppress
Acrobatic Gunner
Paramount Focus


Alchemist
Vital Transfer- All Status Condition Recovery effect will be added.
Medical Liquid- Recovery Value will be changed.
Telepathy Area- Recovery Value per second will be changed, 
skill name will be changed to Therapy Area.
Floating Treatment- Lasting Recovery Value will be changed, 
skill name will be changed to Flowing Treatment.
Cynthia: Touch of Salvation- Recovery Value will be changed.
Rouse Saintess: Fuse Cynthia- Skill Activation Cooltime and Lasting Recovery Value will be changed.
Compose Defender: Fuse Liam- Skill Activation Cooltime will be changed.

Vital Transfer
Medical Liquid
Therapy Area
Flowing Treatment
Cynthia: Touch of Salvation
Rouse Saintess: Fuse Cynthia
Compose Defender: Fuse Liam


Priest
Repentance- Cooltime will be added.
Blinding Shield- Blind effect will be removed, skill name will be changed to Shield Flash.
Cure Wounds- HP Recovery Value will be changed, skill name will be changed to Wound Heal.
Total Recovery- Cooltime will be changed, skill name will be changed to Complete Healing.
Revival- Cooltime will be added, skill name will be changed to Resurrection.
Salvation- HP Recovery Value will be changed.
Party Heal- Cooltime will be added, HP Recovery Value will be changed.
Regeneration- 1 Time HP Recovery Value will be changed.
Tower of Reflection- Element Damage Return Rate and
All Attribute Resistance value will be changed, skill name will be changed to Mirror Tower.
Blessing- Crowd Control-type Resistance Increase Rate Limit value will be added.
Ward of Evil- Debuff-type Resistance Increase Rate Limit value will be added,
skill name changed to Protecting Evil.
Prayer- Status Condition Resistance Limit value will be added.
Elemental Guardian- Magic Resistance Increase Value will be changed,
skill name changed to Protecting Elemental.
Restoration- 1 Time HP Recovery Value will be changed.
Shield Glare- Blind effect will be removed.
Holy Shock- Immobilize Duration will be changed,
skill name will be changed to Holy Shock Blocking.
Mirror Obelisk- Attribute Damage Return Rate value and 
All Attribute Resistance value will be changed.
Elemental Harmony Magic Resistance Increase value will be changed.
Vision - Mirror Tower- skill description and skill effect will be changed.

Repentance
Shield Flash
Wound Heal
Complete Healing
Resurrection
Salvation
Party Heal
Regeneration
Mirror Tower
Blessing
Protecting Evil
Prayer
Protecting Elemental
Restoration
Shield Glare
Holy Shock Blocking
Mirror Obelisk
Elemental Harmony
Vision - Mirror Tower
Skill Description : When casting Tower of Reflection on self, create a shield with 
2 times the Maximum HP of the Priest character. When using it on others, 
create a shield with 1/4 of Maximum HP of the Priest character.
Changed Skill Description : When casting Tower of Reflection on self or allies,
create a shield with 1/4 of Maximum HP of the Priest character.
skill effect : Create a shield with 2 times the Maximum H.P of the caster.
Changed skill effect : Create a shield with 1/4 of the Maximum H.P of the caster.
Changes : Now creates a shield with 1/4 of the Maximum HP of the caster, 
both on self or on allies. 


Fallen Angel
Telekinesis- Immobilize effect will be removed.
Hold Human- Immobilize Duration will be decreased,
Range and Immobilize Limit Duration will be added.
Hold Monster- Immobilize Duration will be decreased,
Range and Immobilize Limit Duration will be added.
Judgment Day- All Status Condition Recovery effect will be removed.
Doomsday- All Status Condition Recovery effect will be removed.
Heavenly Pressing- Immobilize effect and Enemy Level Decrease effect will be removed.
Pressing Repent- Immobilize effect, Enemy Level Decrease effect will be removed.Healing- Instant Heal attribute will be added, HP Recovery Value will be changed.
Dispel Magic- Can now be used in PvP field,Dispel Rate will be Changed, Cooltime will be applied, skill name will be changed to Magic Dispelling.
Sanctuary- Cooltime will be added, Lasting Duration Limit value will be applied.
Disenchant- Can now be used in PvP field, Dispel Rate Changed, Cooltime will be applied, skill name will be changed to Magic Expelling.Gateway- Portal Maximum Lasting Duration will be added, skill name will be changed to Saintway.
Spiritualize- Cooltime will be added, Lasting Duration Limit value will be applied,
skill name will be changed to Holy Incarnation.
Vision - Holy Cross- 30 second Cooltime will be applied for the skill effect
to be reapplied to characters who are already affected by the skill.

Telekinesis
Hold Human
Hold Monster
Judgement Day
Doomsday
Heavenly Pressing
Pressing Repent
Healing
Magic Dispelling
Sanctuary
Magic Expelling
Saintway
Holy Incarnation
Vision - Holy Cross

Skill Description : Provide shield with the same amount of HP recovered
to the targets who recovered HP with the skill.skill effect : Provide shield with the same HP as HP recovered to targets
Changes : 30 second Cooltime for reapplying the shield effect again to characters 
who already received the shield effect


Magic Archer
Bone Squasher- Immobilize effect will be removed, tooltip will be changed.
Bone Crusher- Immobilize effect will be removed, tooltip will be changed.
Waterfall- Freeze effect will be changed to Cold effect.
Blinding Flash- Blind Activation Chance and Lasting Duration will be changed,
Cooltime will be added, skill name will be changed to Blind Sinker.
Startling Liner- Weapon Break effect will be removed, Cooltime will be added.
Great Albatross- Immobilize effect will be removed, Cooltime will be changed.

Bone Squasher
Bone Crusher
Waterfall
Blind Sinker
Startling Liner
Great Albatross


Magic Lancer
Fire and Ice- Freeze effect will be changed to Cold effect.
Fire and Ice: Double Edged- Freeze effect will be changed to Cold effect.
Rapid Fang- Immobilize effect will be removed.
Ground Shaker- Cooltime will be added.
Illusive Spear- Accuracy/Evade Rate Decrease Lasting Duration will be changed,
skill name will be changed to Illusion Spear.
Turning Stand- Immobilization Chance will be changed, skill name will be changed to Spin Arising.
Wheel Running- Immobilize effect will be removed, Cooltime will be added,
skill name will be changed to Whirl Running.
Maelstrom Assault- Cooltime will be added.
Spear of Surprise- Cooltime will be added, skill name will be changed to Surprising Raid.
Massive Twister- Cooltime will be added, skill name will be changed to Multiple Twister.
Whirling Assault- Cooltime will be added.

Fire and Ice
Fire and Ice: Double Edged
Rapid Fang
Ground Shaker
Illusion Spear
(pic is from PvE, assuming same for PvP)
Spin Arising
Whirl Running
Maelstrom Assault
Surprising Raid
Multiple Twister
Whirling Assault


Necromancer
Blind- Duration and Activation Chance, Cast frequency will be changed.
Lower Accuracy- Duration will be changed.
Lower Might- Attack/Defense/Movement Speed/Attack Speed Decrease value will be changed,
Cooltime will be added.
Lower Level- Duration and Activation Chance will be changed.
Blood Drain- Duration and Activation Chance, Amount of blood donation value will be changed,
Cooltime will be added, skill name will be changed to Bloodsucking..
Hwabyeong- Activation Chance and Limit Duration will be changed,
Cannot Move effect and Cooltime will be added.
Slumber- Duration and Target’s HP limit value, Range will be changed.
Cooltime will be added, skill name will be changed to Sleep.
Reversal- The effect will be not applied in PvP
skill name will be changed to Darkness Trick.
Ruse of Dark- The Curse effect will be not applied in PvP.

Blind
Lower Accuracy
Lower Might
Lower Level
Bloodsucking
Hwabyeong
Sleep
Darkness Trick
Ruse of Dark


Demon
Hell Prison- Cooltime will be changed.
Worm Bite- Activation Chance and Duration will be changed.
Spider Web- Duration and Cooltime, Simultaneous installation Limit count will be changed.
Spider Mesh- Duration and Cooltime, Simultaneous installation Limit count will be changed.
Arachnophobia- Movement Speed Decrease value and Duration, Cooltime will be changed.
Diffusion Acid- Blind/Confusion Duration and Blind/Confusion/Immobilization Chance will be changed.
Deep Sorrow- Activation Chance and movement/Attack Speed Decrease rate,
Decrease Duration will be changed,
Maximum value will be added.
Deep Depression- Activation Chance and movement/Attack Speed Decrease rate,
Decrease Duration will be changed,
Maximum value will be added.
Deadly Nightmare- Sleep Rate and Sleep Duration will be changed.
Requiem- Recovery Rate Decrease Activation Chance and Cast frequency value will be changed.
Draw Body- Drag Activation Chance and Cooltime will be added.
Dragging Bodies- Drag Activation Chance and Worm Bite Duration will be changed,
skill name will be changed to Drag Body.
Cooltime will be added.
Unfair Covenant- Duration and Activation Chance will be changed, Cooltime will be added.

Hell Prison
Worm Bite
Spider Web
Spider Mesh
Arachnophobia
Diffusion Acid
Deep Sorrow
Deep Depression
Deadly Nightmare
Requiem
Draw Body
Drag Body
Unfair Covenant


Spiritualist
Typhoon Slash- Immobilize effect will be removed, tooltip will be changed.
Limitless Typhoon Slash- Immobilize effect will be removed, tooltip will be changed.
Binding Power- Activation Chance and Duration will be changed.
Advent- Duration will be changed, it will be changed to be available to use in duel field.
Soul Banishment- Flee Duration will be changed.
Soul Extraction- Flee Duration will be changed.
Soul Transition- Soul conversion Activation Chance will be changed, cooltime will be added.
Binding Existence- Duration will be changed, skill name will be changed to Body Slash.
Binding Wards- Limit Range will be added, Language restrained Duration will be changed,
skill name will be changed to Sonic Slash.
Soul Tracing- Cooltime will be added.
Absorption- Recovery Value will be changed, cooltime will be added,
skill name will be changed to Rest.

Typhoon Slash
Limitless Typhoon Slash
Binding Power
Advent
Soul Banishment
Soul Extraction
Soul Transition
Body Slash
Sonic Slash
Soul Tracing
Rest


Champion
Same changes as PvE, see above


III: Batch Disassembly of Unique Items/Magic Ink/Nephon Creatures:

U/DXU Batch Disassembly:
-When disassembling U/DXU & NX Variants, pieces of tantilis/mystery stone pieces will automatically be converted into their complete forms if you have enough inventory space
 (EX: 100 tantilis pieces >>> 1 complete tantilis relic)
-You will be able to convert full tants/mysts into their pieces at Tanpo (High Brunenstig), Tunga (Brunenstig Adventurer Association), & Gran (Guild Hall)
Magic Ink Disassembly:
-You will now be able to break multiple items down into Magic Ink at Lasha in High Brunenstig
-To do this, you MUST have room in your bags to hold the ink gained from disassembly
-Magic Solvent (1 time use) will not change

Nephon Creature Disassembly (Sending):
-You will now be able to send multiple nephon pets away at once
-Creature Menu added below mini-map



IV: Siege War Rework:
 
-You will no longer receive a death penalty in the Siege Warfare Field
-Awakenings will now work in SW/GvG/PvP
-Attacking guilds will now be safe inside their starting zone (NO MORE SPAWN KILLING)
-The maximum HP of Guild Emblems & Guild Strategic Points are increased, and they recover their HP over time (1 HP/S in combat, and 5 HP/S *outside of combat)
*outside of combat: 10 seconds after last damage taken
-After destroying all of the Guild Strategic Points, you will be able to activate a portal via a statue to get into the guild hall faster (defending guilds will be able to shut this off  at their statue)
-Guild Masters are now able to surrender with the @surrender option (Vice Masters and Seniors can also use this option, but only if they have the authority)
-There will be a waiting time to revive dead characters (after a short amount of time you will be able to revive in your respawn area if a Priest does not revive you) & you will no longer be able to use items or mini-pets to revive yourself in the Siege Warfare Field
-The efficiency of blocking (block rate/blocking speed) will be redudced
-You will be able to attack people at the gates of your guild hall, but will be unable to teleport outside of them with a movement skill (EX: Magician's Teleport, Monk's Flying Strike, etc.)
-Normal consumable items will no longer work in the Siege Warfare Field, instead...you will have to buy siege exclusive items to use inside the field (you can get these from Loen (Guild Hall) or Evil Storekeeper Lady (GvG office)
-If you do not break the defending halls gates within 10 minutes, the defending team wins...but if you do break the gate, the time limit on the SW will increase by 30 minutes
-You will only need to break ONE of the gates to open that rank of gates elsewhere in the castle (each of them are different ranks, from 1 to 3) and once it is broken, it stays broken for the rest of the war
-Portals will be added for the defending guild to move outside of the castle (NO MORE OPENING DOORS to get in and out of the guild hall for the defending guild)

Guild Hall Lvl 1 vs Guild Hall Lvl 2:

Guild Hall Lvl 2 vs Guild Hall Lvl 3:

Guild Hall Lvl 3 vs Guild Hall Lvl 4:





Guild Hall Lvl 4 vs Guild Hall Lvl 5:




V: New PvP Weapons (Crow/Cheyenne):


PHYSICAL/CROW
Warrior & Squire
Lancer & Archer
Thief & Monk
Princess & Witch
Tamer/Summoner & Demon
Maid & Magician
Wolf & Priest
Beastman & Spiritualist
Champion & Musketeer


MAGICAL/CHEYENNE
Warrior & Squire
Squire & Lancer
Archer & Thief
Thief & Monk
Princess & Witch
Witch & Tamer/Summoner
Tamer/Summoner & Demon
Demon Sorceress & Maid
Maid & Magician
Wolf & Priest
Priest & Angel
Opticalist & Beastman
Beastman & Spiritualist
Champion & Musketeer
Musketeer & Alchemist



VI: Smelting

-You will now be able to "Smelt" items, thus enhancing their stats
-You can only smelt Unique grade items and above, but you will NOT be able to smelt rings and auxiliary weapons (bullets/arrows/catalyst stones/etc)
-Grades of smelting range from 1 to 20, applied randomly
-Grades from 1 to 7 decrease by 1 level if you fail to smelt
-Grades from 8 to 10 decrease to 0 if you fail to smelt
-Grades above level 11 will either be destroyed, or drop to 0 if you fail to smelt
-Smelting Coating Agents can be used to stop the grade from dropping from grade 1~10 and to stop the item from being destroyed above grade 11 (it will drop to grade 0 instead if you fail)

Items required for the smelting process:
-Confusion Stones can be obtained by disassembling UMU items or by dropping them in EoC (above floor 7)
-Items that have a smelting grade can be used in a bottomless box or with a mirror, but it will not change the smelting grade

-You will be able to pick which option you want to smelt onto an item at Grade 1, Grade 5, Grade 10, Grade 15, and Grade 18
-You can have 3 prefixes AND have smelting options
-The options each have their own class: Low, Middle, & High
-You can have Low class options on Non-DX/UM items, Middle class options on DX items, and High class options on UM items
-You will be able to smelt your Eternal Weapons, option class depends on if the EW is non-DX/UM, DX, or UM (and they will stay their current level when the upgrade is complete)
-Higher grades of smelting will have higher options/values
-You cannot stack one kind of option in smelting (EX: if you pick option A for Grade 1, you cannot add another option A for Grade 5...and then after adding option B to Grade 5, you cannot then add options A or B to Grade 10)
-You can use a Smelting Magic Book to pick 4 options instead of 3 when you smelt

-To reroll the stats of a smelting grade, you have to use gold as shown below:


VII: New Sub Quest (walkthrough soon)

A new quest has been added in Abandoned  Catacombs B1
Quest NPC is Alec @ 173 181
I will post a walktrhough for this soon



VIII: EoC Ranking System

To view the ranking of EoC, click the Eoc hole in brune :D
EoC ranking is continuously updated in real time, with weekly resets on Wednesdays reset
Ranking only applies to solo runs, not groups
You can get your rewards weekly after reset, below are the rewards



IX: New Nephon Creatures

14 more nephon pets have been added:



X: New Prefixes + Changes to 3 Prefixes

4 new prefixes:

3 changed prefix values:



XI: Misc

-MAGIC DAMAGE INCREASE LIMIT INCREASED
-You can keep rerolling your BFE without having to move materials over again
-The BFE window shows you what changes occurred to the BFE
-Hide/Show UI toggle added below minimap
-Pressing the Alt key while using a skill makes you cast that skill on yourself
-Block damage reduction values for PvP were changed
-Creature button can be toggled in settings menu
-Mission book 2: Beginning of Adventure-Continued Cooperation has been changed
-Max awakening value for Nephon Creatures have been changed to display the innate rank values
-You will now be able to delete the MQ1 & MQ2 compasses
-Wind aura has been changed (Blessing of Wind/Strong Blessing of Wind)
Item information & popup notice shown when using Longing Prefix Amulets have been changed

-THE FOLLOWING MAGIC STONES HAVE HAD THEIR NAMES CHANGED:
Ultimate Magic Stone of All Resistance Lowering ---> Ultimate Magic Stone of Weaker Target Magic Resistance
Ultimate Magic Stone of All Types of Attack ---> Ultimate Magic Stone of Magic Attack
Dual Magic Stone with All Attribute Resistance Decrease and Attack ---> Dual Magic Stone of Weaker
 Target Magic Resistance and of Attack

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