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Wednesday, March 17, 2021

March 2021 Update (COMPLETE GUIDE)

 

  TABLE OF CONTENTS
I: Opticalist Balance Patch  
II:  Thief Balance Patch
III:PvP/PvE Balance Patch
IV: Dimension Hub (Lv 900~1250)
V: Breaking the Limit improvements
VI: Mirror Fields added to high level areas
VII: Guild War/Siege War only consumables added
VIII:Additional Rapid Growth Equipment
IX: Quality of Life changes/Additional Changes
X: Notes
 
I: Opticalist Balance Patch
Overview: Opticalist PvE/PvP changes
Cast Light- Skill name will be changed. Light Attack Additional Effect will be removed.
Reflected Light- Light Attack Additional Effect will be removed.
Beam diffusion- Skill name will be changed, Light Attack Additional Effect, Simultaneous Attack Frequency, Knockback were removed, Attack type will be changed, Duration, Apply Interval were added, Hit Area will be Increased. 
Red Eye Open- Hit Area will be increased, Hit Number will be changed, Hit Area will be changed
Strategic Spell: Optical Hole- Hit Area will be increased. Hit Number will be changed. Knockback and Damage level will be removed. Hit Area will be changed.
Speed Reading- Used CP will be changed.
Melting Eyes- Light Damage will be added. Blind Effect will be removed. Hit Area and Duration will be changed. Hit Area will be changed. Accuracy Decrease will be added
The power of activation- Skill name will be changed. Additional Light Damage will be added. 
Veil of Light- Skill name will be changed. Additional Light Damage will be removed. Physical Damage Immune and Cooltime will be added.
Time Control- Physical Damage Immune will be removed. New Effect will be added.
Beat Shot- Skill name will be changed. Accuracy will be removed. 
Triple Clutch- Skill name will be changed. Physical Damage and Knockback will be removed. Hit Area will be changed. Petrify Effect will be added. Range and Cooltime will be added. 
Double Effect- Accuracy and Critical Hit will be removed. Hit Number Increase when Bit applied Effect will be added.
Elimination Hit- Physical Damage and Hit Area will be changed. Duration will be removed. Additional Effect will be added. 
Strategic Machinery: Vit Hive- Skill name will be changed. Used CP will be changed. Physical Damage will be added. Hit Area will be increased. Apply Interval will be changed. 
Damage diffusion- Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage and Hit Area will be Increased. Simultaneous Attack Frequency will be added. 
Radiation- Hit Area and Duration will be changed. Damage Reduction will be added. Bit related Effect will be removed.
Cracking- Skill name will be changed. Used CP and Gained CP will be changed. Light Attribute Damage Increase and Aura Apply Interval will be added. Hit Area and Damage Reduction will be removed. Duration will be changed.-
Dullness- Skill name will be changed. Used CP and Gained CP will be changed. Hit Area Maximum value and Activation Chance will be added. Duration, Move Speed and Attack Speed Decrease will be removed.
Serial Explosion- Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage Limit Increase will be added. Physical Damage, Hit Area, Attack Speed Correction, Simultaneous Attack Frequency will be removed.
Increased adhesion- Skill name will be changed. Skill level will be changed. Passive Effect will be changed.
Photon Dynamic- Skill name will be changed. Skill level will be changed. Light Damage Minimum Correction will be changed.
Wise Reaction- Skill level will be changed. Bit Apply and Bit Duration will be removed. Passive Effect will be changed.
Limit Release- Skill level will be changed. Hit Area Increase will be changed. 
Scaling- Skill level will be changed. Range Increase will be changed
Vision – Serial Explosion will be replaced with Vision – Radiation

  Overview: Luminous Monarch PvE/PvP changes
Improved Efficiency- Skill name will be changed. Passive Effect will be changed.
Red Eye Unleashed- Hit Area and Hit Number will be increased.
Bullet Proof Light- Skill name will be changed. Light Attack Additional Effect Duration will be removed.
Amplified Beam- Skill name will be changed. Light Attack Additional Effect Duration will be removed. Duration and Apply Interval will be added. Range and Hit Area will be changed. Move Speed and Attack Speed Decrease will be removed.

 Overview: Crystal Operator PvE/PvP changes
Vit Control- Skill name will be changed. Passive Effect will be changed.
Chain Explosion- Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage Limit Increase will be added. Physical Damage, Hit Area, Attack Speed Correction, Simultaneous Attack Frequency, Bit Apply Effect will be removed.
Strategic Machinery: Boosted Vit Hive- Skill name will be changed. Used CP will be changed. Physical Damage will be added. Hit Area will be increased. Apply Interval will be changed. Duration will be removed.
Broaden Damage- Skill name will be changed. Used CP, Gained CP, Physical Damage, Hit Area will be changed. Simultaneous Attack Frequency will be added.

  Overview: Radiance Coordinator PvE/PvP changes
Endless Interruption- Skill name will be changed. Passive Effect will be changed.
Dominator of Time- Skill name will be changed. Physical Damage Immune will be removed. Effect Duration will be added. Cooltime will be changed. Hit Area will be added.
Miraculous Vitalization- Skill name will be changed. Additional Light Damage will be added. CP Increase Duration will be changed. CP Charge will be removed. Magic Critical Hit Chance Increase will be added.
Insignia of Light- Additional Light Damage and Magic Critical Hit Chance Increase will be removed. Immune Effect and Cooltime will be added
 
Opticalist Detailed Changes
Cast Light->Shoot Lighting
Reflected Light
Beam diffusion->Expansion Beam
Red Eye Open
Strategic Spell: Optical Hole
Speed Reading
Melting Eyes
The power of activation->Power Of Vitalization
Veil of Light->Gleam Tent
Time Control
Beat Shot->Bit Launch
Triple Clutch->Light Crystal
Double Effect
Elimination Hit->Codestruction
 Strategic Machinery: Vit Hive->Tactical Weapon: Bit Hive
Damage diffusion->Damage Spread
Radiation
 Cracking->Repulsive Light
 Dullness->Radiate
Serial Explosion->Shard Vision
Increased adhesion->Optical Lens
Photon Dynamics->Photonics
Wise Reaction
Limit Release

Scaling
 Vision - Serial Explosion->Vision - Radiation
Luminous Monarch Detailed Changes
Improved Efficiency->Mirror Coat
Red Eye Unleashed
Bullet Proof Light->Reflected Bounced Lighting
Amplified Beam->Extension Beam
Crystal Operator Detailed Changes
Vit Control->Bit Control
Chain Explosion->Crystal Vision
Strategic Machinery:Boosted Vit Hive->Tactical Weapon: Bit Hive Boost
Broaden Damage->Damage Expansion
Radiance Coordinator Detailed Changes
Endless Interruption->Infinite Jamming
Dominator of Time->Time Dominator
Miraculous Vitalization->Miracle Of Vitalization
Insignia of Light


II: Thief Balance Patch
Overview: Thief Skill Changes
Venomous Dagger- Skill name will be changed. Changed to active reaction type.
Double Throwing- Hit Number will be changed.
Double Target- Skill name will be changed. Changed to Area Missile type. Gained CP will be changed. Physical Damage will be changed. Hit Area will be added.
Poison Resistance- Skill name will be changed. Paralysis Resistance, Crowd-control type Resistance, Water Resistance, Earth Resistance Increase Effect will be changed. First Aid Effect will be added.
Finding the Group- Skill name will be changed. Used CP, Gained CP will be changed. Distinction Area, Simultaneous Distinction Number will be removed.
First Aid- Skill name will be changed. Recovery Value, Range will be removed. Trap Area Explosion, Cooltime will be added.
Detoxify- Skill name will be changed. Changed to Normal Hit type. Used CP, Gained CP, Range will be changed. Paralysis, Crowd-control type, Water, Earth Resistance Increase Effect will be removed
Mousetrap- Physical Damage will be removed. Fire Attribute Damage will be added. Duration will be changed.
Trap Disarmament- Activation Chance will be changed.
Ankle Trap- Range, Install Time will be removed. Fire Attribute Damage will be added. Duration will be added.
Explosive Trap- Range, Install Time will be removed. Duration will be added.
Poison Trap- Changed to Instant Activation type, from Install type. Apply Interval, PVP Cooltime will be added. Poison status, Poison Cloud Duration will be removed. Range will be removed
Trap Detection- Skill name will be changed. Changed to a charge skill for recovering CP. Distinction Area, Distinction Level will be removed.
Noise Detection- Skill name will be changed. Tooltip will be changed.
Detection- Skill name will be changed. Changed to a rush type skill. Used CP, Gained CP will be changed. Distinction Area, Distinction Level will be removed. Range, Speed, Physical Damage will be added
Intuition- Thief Skill Level Increase value, Duration will be changed. Evade Rate Increase Effect will be added.
Unlock Chest- Failure Penalty will be removed.
Unlock Door- Skill name will be changed. Changed to Charge type skill, from Support Magic skill. Used CP, Gained CP, Duration will be changed. Activation Chance, Disarm Level, Failure Penalty will be removed.
Assassination- Critical Hit Chance, Fatal Blow Chance will be removed. Hit Number will be added.
Vision – Darting Fever- Skill tooltip will be changed.

  Overview: Venom Thrower Skill Changes
 Hemorrhagic Venom- Skill name will be changed. Bleed Damage Increase, Hit Number Increase Effect will be added.
Darting Fury- Continuous Fire Number will be changed. Continuous Fire Number limited to maximum 5.
Coincidental Throw- Hit Number changed to 12 after class changing into Venom Thrower, and gaining passive skill.
Venom Dagger- Skill name will be changed. Used CP, Gained CP, Physical Damage will be changed. Continuous Fire Number, Hit Area, Hit Number will be added.

Overview: Silence Trapper Skill Changes
Master Trapper- Skill name will be changed. Passive Effect will be changed.
 Amputation Trap- Range, Physical Damage will be removed. Hit Area will be changed. Fire Attribute Damage will be added.
Trap of Continuous Explosions- Skill name will be changed. Gained CP, Simultaneous Install Number, Hit Area, Duration will be changed. Fire Attribute Damage will be changed
Trap of Poison Cloud- Skill name will be changed. Changed to Gas type skill, from Support Magic skill. Hit Area, Debuff Duration will be changed. Poison Damage, Poison Duration will be removed. Magic Resistance Weaken, PvP Cooltime will be added.

   Overview: Shadow Infiltrator Skill Changes
Extra Pillage- Skill name will be changed. Passive Effect will be changed.
Shadowmeld- Skill name will be changed. Skill Level Increase, Chance to be revealed when stationary/moving will be removed Move Speed Increase, Stealth effect when possessing Final Blow Passive will be added. Assassination Damage will be changed. PvP Cooltime will be added.
Sixth Sense- Skill name will be changed. Changed to Rush type skill. Used CP, Gained CP will be changed. Casting Speed, Skill Level Increase, and Duration will be removed. Range, Physical Damage, Immobilize Effect Duration, Immobilize Activation Chance, PvP Cooltime, and Hit Number will be added.
Execution- Gained CP will be changed. Fatal Blow Chance, Critical Hit Chance will be removed. Hit Number will be added.

Detailed Thief Skill Changes
Venomous Dagger->Poisonous Dagger
Double Throwing
Double Target->Dagger Scattering
Poison Resistance->Detoxify
Finding the Group->Shukuchi
First Aid->Simultaneous Explosion
Detoxify->Incapacitate
Mousetrap
Trap Disarmament
Ankle Trap
Explosive Trap
Poison Trap->Poison Gas
Trap Detection->Professional Tools
Noise Detection->Detecting Footstep
Detection->Ambush
Intuition
Unlock Chest->Professional's Technique
Unlock Door->Modify Trap
Assassination
 
Vision-Darting Fever
 
Venom Thrower Detailed Changes
Hemorrhagic Venom->Underhanded Strategy
Darting Fury
Coincidental Throw
Venom Dagger->Dagger All-out-attack

Silent Trapper Detailed Changes
Master Trapper->Trap Professional
Amputation Trap
Trap of Continuous Explosions->Triple Trap
Trap of Poison Cloud->Poison Fog

 
Shadow Infiltrator Detailed Changes 
Extra Pillage->Final Blow
 
 Shadowmeld->Shadow Assimilation
 
Sixth Sense->Disturbance
 Execution


III:PvP/PvE Balance Patch
Princess Changes
Bottle Throwing- Minimum Magic Damage will be added.
  
Death Blow Bottle Throwing- Minimum Magic Damage will be added.
 

Summoner Changes
Gale’s Letter Mk2- Additional Effect Immobilize only applies to the first hit.
 
 Fallen Angel (PvP Only) Changes
Hold Human- Cooltime will be added for PvP.
 
 Priest (PvP Only) Changes
Mirror Tower- Attribute Damage Return Rate and All Attribute Resistance value will be changed.
Mirror Obelisk- Attribute Damage Return Rate and All Attribute Resistance value will be changed.
 
 
  Item Effect Changes
"Panacea" now removes ALL status effects.
 
 
 IV: Dimension Hub (Lv 900~1250) 
 Dimension Hub Basics

-Players can enter Dimension Hub dungeons from new NPC Elwood in Adventurer Association Bar.
-Players can use Dimension Hub once per day.
-Dimension Hub Entry Count will be reduced when completing the Dungeon Objective and receiving the rewards.
-Dimension Hub can only be entered as solo.
-Players cannot enter Dimension Hub if character level is below the recommended level for the dungeon.
-Players cannot receive certain rewards from the dungeons if their character is over the recommended level for the dungeon.
-Dimension Hub Dungeons are reset if character moves into a different field while playing in Dimension Hub (ex: Character death).
-Players cannot move outside Dimension Hub by using field move items such as Spheres or Guide System.
-Players cannot use location related abilities such as Save Location, Calling, and Coupling.
-Red Stone Energy do not appear within Dimension Hub.
-Players cannot ride Carpet in Dimension Hub.
-All monsters in Dimension Hub provide 1 EXP when hunted.
-‘Player Penalty’ (Resistance, Stat reduction) does not affect players in Dimension Hub.

 

  Dimension Hub Dungeon Objectives

-Each Dimension Hub dungeon has [Main Objective] and [Sub Objective].
-Players need to complete [Main Objective] to clear the dungeon, and also obtain extra reward if they clear [Sub Objective]. (See table below)

 

   Special Monsters in Dimension Hub
-Special monster randomly appears at a certain chance when entering the dungeon.
-Additional reward will be provided after clearing the dungeon if players hunt the special monsters.
-If special monster does not appear at the first time entering, it does not appear even if the player re-enters the dungeon.
-Whether special monster appears will be reset and decided again at 00:00(in-game time) every day.
-There are 2 types of special monsters, ‘Dimension Slayer’ and ‘Dimension Looter’.

-Multi-dimensional Crystal are provided only if sub mission is completed.
-Players cannot receive EXP and Ether Machina rewards if character level is higher than the dungeon recommended level.
-The clear EXP reward of the Dimension Hub dungeons are not affected by all Secret Dungeon Clear EXP increase items.
-Players receive extra reward for eliminating special monsters.
-Players receive extra EXP reward if they eliminate ‘Dimension Slayer’.
-Players receive Multi-dimensional Crystal if they eliminate ‘Dimension Looter’.

  Ether Machina

-Ether Machina is a buff effect that increases monster hunt EXP by +3000%.
-Players can possess Ether Machina from minimum 1% ~ maximum 100%.
-Ether Machina percentage (bonus value) decreases when players gain EXP by hunting.
-Ether Machina decreases by 1% when players gain 1,500,000,000 by monster hunting. (100% = 150,000,000,000)
-If EXP gained by eliminating a monster is larger than the bonus value (%), the increased EXP will be provided and bonus value turns to 0.

  Dimension Prefix
-Players can purchase new Prefix Amulets from NPC Elwood.
-Dimension Prefix have the same spec as normal prefix except the differences listed below.
  -Dimension Prefixes have slightly less performance compared to normal prefixes.
  -Dimension Prefixes are shown in grey color, like Association Prefixes.
  -Dimension Prefixes cannot be reconstructed or amplified.
  -Dimension Prefixes can be applied to all attachable prefix slots (1st, 2nd, 3rd).
  -Dimension Prefixes can be applied even if the same prefix is applied to the item in a different slot.
  -Prefixes attached with Dimension Prefix Enhancement is 100% successful.
  -Dimension Prefixes can be purchased with 50 Multi-dimensional Crystals.
  -Dimension Prefixes can be removed with [Dimension] Magic book of Destruction and normal magic book of destruction.

 

   Dimension Another World Enhancement
-Players can proceed with Dimension Another World Enhancement from NPC Elwood.
-Dimension Another World Enhancements have the same spec as normal Another World Enhancements except the differences listed below.

-Players can choose the option they want to enhance.

-Dimension Another World Enhancement cannot be applied along with normal Another World Enhancements.

-Dimension Another World Enhancement is shown in grey color.

-Other supplements such as Enhanced Blacksmith’s Anvil cannot be used on Dimension Another World Enhancements.

-Dimension Another World shows similar performance to level 1 of normal Another World Enhancement options.

-Players can perform Dimension Another World Enhancements with 50 Multi-dimensional Crystals.

 

V: Breaking the Limit improvements

-Quest line and the number of quest items required for certain Breaking the Limit quests are improved.
  -Fairy's Honey can be obtained more frequently in Breaking the Limit 1/Hidden Power quest.
 -Star-shaped Shells, Triangular Shells, Round Shells can be obtained more frequently in Breaking the Limit 2/Bitter Endurance quest.
  -Chance to complete NPC Dito’s necklace Breaking the Limit 2/Bitter Endurance quest is increased.
  -Soul in Disguise appears more frequently in Breaking the Limit 3/Ghost's Amusement quest.
  -Removed the status effect applied when failing to catch Soul in Disguise during Breaking the Limit 3/Ghost's Amusement quest.
  -Changed the number of Stone Piece of Origin required for Breaking the Limit 2 from 400 to 300.
  -Changed the number of Stone Piece of Origin required Breaking the Limit 3 from 1000 to 500.
If there are no inventory space available when providing Fairy’s Jewel to Fairies of the Spring Water, it will not provide original jewels any more

VI: Mirror Fields added to high level areas
 
VII: Guild War/Siege War only consumables added
 
VIII:Additional Rapid Growth Equipment
-Players can purchase Rapid Growth Equipment from NPC Coin Dealer Oberon in Adventurer Association of High Brunenstig.
-Each equipment can be purchased with 20 Adventurer Coins.
-Newly added Rapid Growth Equipment can be equipped by characters whose level is above 800.
-Newly added Rapid Growth Equipment have better performance compared to original Rapid Growth Equipment.
-Newly added Rapid Growth Equipment can be used in Design Book, Another World Enhancement, Prefix, Smelting but cannot be used in Grinding/Opening.
 
IX: Quality of Life changes/Additional Changes
-Filter button added to the inventory to allow players to distinguish items by item types.
-Changed inventory UI so players can distinguish inventory slot which can be opened by Magic Bags and Porter title.
-Changed the color of Peppermint Glass Bottle item name when it is dropped on the field.
-NPC locations displayed in the tooltip of Exchange Coupons from Tutorials.
-Text have been added to Breaking the Limit quest [Hidden Power] so players can identify quest objectives more clearly.
-Item stack number has been changed as follows: Attribute Amulet Box types up to 100, Magic Book of Magic Amplification, Reconstruction type up to 50.
-Custom-made portable open tool box item has been changed. 
 
-RSE/Red Stone Energy Input attempt available for 15 seconds are changed to 5.
-RSE/Red Stone Energy Number of key inputs are set to 4.
 
-6 Emoji which can be used account wide have been added.
-Players can open Emoji UI from the Emoji icon located on the right side of chat window.
-6 new Emoji added are 'Joy', 'Sad', 'Anger', 'Good', 'No', 'Help'. 

-Main Creature display icons for each team (PvP, Adventure, and Passive Tea) were added.
-Nephon Creature Adventure teams (up to 3) allocation icon can now be differentiated with each team’s colors.
-PvP team allocation icon was added.
 
-A UI where you can preview Smelting information for equipment was added.
-Clicking the ‘Preview’ button at the bottom of Smelting window to view preview information.
 
-Item drop effect was added for Transcendence Books that are dropped at a certain chance when eliminating monsters.
-More flashy effects are displayed for higher Transcendence Books.

 
X: Notes
Below are things that MAY HAVE BEEN ADDED along with the above confirmed stuff.
 
I: New 1250+ Map
II: New Aux U/DXU
III: New Nephons
IV: New Sub Quest (Lv 1000+)